easy seriell UART 3,5 inch Display 320×480 Pixel 3,3-5V

19,78 

Easy seriell UART 3,5 inch TFT Farb Display 320×480 Pixel 3,3-5V zum einfachen Betrieb durch serielle Befehle / AT Kommandos

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Beschreibung

easy seriell UART 3,5 inch TFT Farb Display 320×480 Pixel 3,3-5V serielle AT Kommandos

Spannungsversorgung
Power Supply

Zubehör
Accessoires
EI-OT Module
EI-OT Modules

Im Vergleich zu typischen I2C oder SPI TFT Displays und Anzeigen benötigt dieses Display lediglich eine serielle UART (3,3V Level) Schnittstelle.

Funktionsprinzip

Im Vergleich zu typischen UART Displays wie beispielsweise Open-Smart, Nextion usw. wird hier kein zusätzlicher Editor benötigt. Die Eingabe zur visuellen Darstellung erfolgt mittels einfachen seriellen AT Kommandos .

In Kombination mit etwaigen Level Konvertern wie beispielsweise

  • einem MAX3232 RS232 Level Konverter
  • typischen USB TTL Konvertern wie CH340, PL2303, FT232, CP2102, CH9102, ….

kann das Display gleichermassen über andere, serielle Schnittstellen betrieben werden

 

easy seriell UART Display direkt über die serielle Schnittstelle

 

Kompatibilität

Das 3,5 TFT Farb-Display ist somit insbesondere kompatibel mit

  • ESP8266
  • ESP32
  • Raspberry
  • STM32
  • Arduino (3,3V UART Level beachten)
  • ….

 

3,5 inch Farb-TFT Display Lieferumfang

Im Lieferumfang enthalten

  • 1 Stück 3,5 inch easy UART Farb Display Modul
  • 1 Stück JST-GH Adapter-Kabel 4-polig zum direkten Anschluss

 

Inbetriebnahme

das Display kann sowohl über die auf der Rückseite befindlichen

Lötpads

  • VCC Pad an 3,3-5V Plus
  • TX Pad an RX des jeweiligen Mikrocontroler
  • RX Pad an TX des jeweiligen Mikrocontroler
  • GND Pad an 3,3-5V Minus
  • TEST Pad optional dient lediglich zur Ausführung des Testmodus indem GND angeschlossen wird

JST-GH Adapter-Kabel 4-polig (BITTE FARBEN BEACHTEN)

  • grün an 3,3-5V Plus
  • gelb an RX des jeweiligen Mikrocontroler
  • schwarz Pad an TX des jeweiligen Mikrocontroler
  • rot Pad an 3,3-5V Minus

Nachdem das Display mit einer Spannungsversorgung sowie einer seriellen Quelle verbunden ist kann direkt mittels AT Kommandos (siehe unten) die gewünschte, optische Darstellung erfolgen.

Compared to typical I2C or SPI TFT Displays this 3.5 inch Color TFT Display requires only an UART (3,3V Level) Interface.

Working principle

Compared to typical UART Displays like Open-Smart, Nextion, … this display requires not an additional Editor application.

Besides in combination with a MCU the Display could be also operated with a serial level converter such as

  • MAX3232 RS232 Level Converter
  • USB TTL Converter for example CH340, PL2303, FT232, CP2102, CH9102

 

 

easy seriell UART Display directly thru serial interface

 

Compatibility

The 3,5 TFT Color-Display supports a wide range of MCU’s

  • ESP8266
  • ESP32
  • Raspberry
  • STM32
  • Arduino (3,3V UART Level beachten)
  • ….

 

Scope of delivery

the display set includes

  • 1 pcs. 3,5 inch easy UART Color Display Modul
  • 1 pcs. JST-GH Adapter-Wire 4-pole

 

Installation

the Display could be connected on backside thru

Solder Pads

  • VCC Pad connected to 3,3-5V positive
  • TX Pad connected to MCU RX
  • RX Pad connected to MCU TX
  • GND Pad connected to 3,3-5V Minus
  • TEST Pad optional when TEST Pad is connected to GND the module will display test program

JST-GH Adapter-wire 4-pole

  • green connected to 3,3-5V positive
  • yellow connected to MCU RX
  • black connected to MCU TX
  • red connected to 3,3-5V Minus

After Display is connected it could be operated thru AT Commands (pls. refer tables below).

easy seriell UART 3,5 inch TFT Color Display Features

Display Display
3,3V bis 5V 3.3 to 5V
Lötpads VCC
TX
RX
GND
TEST
Solder Pads VCC
TX
RX
GND
TEST
JST-GH Buchse 4-polig VCC
TX
RX
GND
JST-GH Socket VCC
TX
RX
GND

easy seriell UART Display Port Configuration

serial Port settings

easy seriell UART Display Commands

 

basic commands

VER

BPS(<baudrate>)

sets baud rate for UART communication
value <baudrate>:
9600
19200
38400
115200 (default)
Example BPS(19200)

baud rate is set to 19200

CLR(<color>)

clear screen and set background color based on color ID (pls. refer color table)
value <color>
from 0 to 63 (based on color table
Example CLR(1) 

clear screen background color is red

DIR(<orientation>)

sets orientation of display
value <orientation>
0 = vertical start bottom left
1 = vertical start top left (default)
2 = vertical start top right
3 = vertical start bottom right
Example DIR(3)
sets display orientation / start point to bottom right
Note: only new display items will be affected, display elements after DIR command

BL(<backlight>)

sets display backlight brightness
value <brightness>
from 0 to 255 (0 brightest / 255 darkest)
Example BL(255)
sets display backlight to dark

DELAYMS(<milliseconds>)

 

sets a delay of milliseconds before executing next display instruction
value <milliseconds>
Example DELAYMS(2000)
sets a display delay of 2 seconds, after this command all display elements will appear 2 seconds after sending thru UART
shape drawing commands

PS(<x,y,c>)

draw point command
values <x,y,c>
x = x position
y = y position
c = color of point
Example PS(123,45,4)
drawing a point at x = 123 y = 45 color = yellow

BOX(<xs,ys,xe,ye, c>)

draw box command w/o fill only frame
values <xs,ys,xe,ye, c>
xs = x start position
ys = y start position
xe = x end position
ye = y end position
c = color of box
Example BOX(1,2,134,156,1)
drawing a box from x start = 1 and y start = 2 to x end = 134 and y end = 156 frame color = red

BOXF(<xs,ys,xe,ye, c>)

draw box command with fill
values <xs,ys,xe,ye, c>
xs = x start position
ys = y start position
xe = x end position
ye = y end position
c = color of box
Example BOXF(1,2,134,156,3)
drawing a box from x start = 1 and y start = 2 to x end = 134 and y end = 156 color = blue

CIR(<x,y,r,c>)

draw circle command w/o fill only frame
values <x,y,r,c>
x = x center position of circle
y = y center position of circle
r = circle radius
c = color of circle
Example CIR(150,100,48,2)
drawing a circle x center position = 150 and y center position = 100 with a radius = 48 and frame color = green

CIRF(<x,y,r,c>)

draw filled circle command
values <x,y,r,c>
x = x center position of circle
y = y center position of circle
r = circle radius
c = color of circle
Example CIRF(150,100,48,59)
drawing a circle x center position = 150 and y center position = 100 with a radius = 48 and color = purple
Character / Text commands

DC16(<x,y,’str’,c>)

draw 16×8 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DC16(10,10,’write blue text’,3)
write at x = 10 y = 10 string=write blue text color = blue

DC24(<x,y,’str’,c>)

draw 24×12 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DC24(10,40,’write red text’,1)
write at x = 10 y = 40 string=write red text color = red

DC32(<x,y,’str’,c>)

draw 32×16 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DC32(10,90,’write yellow text’,4)
write at x = 10 y = 90 string=write yellow text color = yellow

DC48(<x,y,’str’,c>)

draw 48×24 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DC48(10,150,’write white text’,15)
write at x = 10 y = 90 string=write white text color = white
Character / Text with background fill commands

SBC(<color>)

sets font background color based on color ID (pls. refer color table)
value <color>
from 0 to 63 (based on color table
Example SBC(19)
sets text background to grey

DCV16(<x,y,’str’,c>)

draw 16×8 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DCV16(10,10,’write blue text’,3)
write at x = 10 y = 10 string=write blue text color = blue
with background (based on SBC command / default black)

DCV24(<x,y,’str’,c>)

draw 24×12 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DCV24(10,40,’write red text’,1)
write at x = 10 y = 40 string=write red text color = red
with background (based on SBC command / default black)

DCV32(<x,y,’str’,c>)

draw 32×16 character command
values <x,y,’str’,c>
x = x start position
y = y start position
str = ‘String’
c = color of text
Example DCV32(10,90,’write yellow text’,4)
write at x = 10 y = 90 string=write yellow text color = yellow
with background (based on SBC command / default black)
Button with Text commands

BTN(<x,y,w,h, ‘str’, style, frame_color, font_color, back_color>)

draw Button with inner Text
values <x,y,w,h,’str’,style,frame_color, font_color,back_color>
x = x start position
y = y start position
str = ‘Button inner Text String’style values = 0, 1, 2, 4, 8
0 = Button w/o box, plain text
1 = Button with push down box effect, typical effect of Button press appearance
2 = Button with lift box effect, typical effect of Button release appearance
4 = Button border color based on parameter frame_color
8 = Button w/o undertoneframe_color = color id of button frame
font_color = color id of text color
back_color = color id of background colorExample BTN(10,100,120,80,’red text’,4,3,1,19)write at x = 10 y = 100 width 120 height 80 button string=red text style = 4 (border color based on parameter frame_color) frame color = blue text = red color with background color = grey
Color Code / Index

Zusätzliche Informationen

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